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Hi Creators,

In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more. We will also be doing a little lighting to see how our textures react to ligh...

Hi Creators,


This video tutorial was requested by one of my subscribers! I will show you how to combine Arnold's aiAmbientOcclusion with aiCurvature using Maya 2018. We will go over shaders, occlusion, aiRange, aiMix, and more!

Take a look!

Follow along. Link to the 3D f...

Hi Creators,


This video tutorial was requested by one of my subscribers! I will show you how to create glass using Arnold's aiStandardSurface in Maya 2018. We will go over shaders, transmission, opacity, and more. 

Take a look!

Follow along. Link to the 3D file: https://...

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