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Hi Creators,

In this video series, we are going to model, texture and light a Sci Fi Room! In part 1, we will learn how to quickly model some hover chairs and table. We will be using tools such as Extrude, EP Curve Tool, Torus, and more! 

If you wait to the end, you will...

Hi Creators,

This is a video request! From offices to telephone poles, cables and wires are found everywhere in our environments. Modeling cables and wires is essential in making your environments look realistic.  In this video tutorial, I will show you how to quickly a...

Hi Creators!

In this tutorial we go over a new node in Maya 2018... the aiTwoSided node! This node is fantastic if you are trying to create double sided textures like leaves or book pages. It's a pretty cool effect!

Follow along and download the file here: 
https://www.a...

Hi Creators,

I've been getting several request to create a new tutorial that goes over fundamental modeling, UV mapping and texturing. Here it is!

In this tutorial, we cover how to model, UV map and texture a modern desk with assets. This is the first of several videos....

There are many resources available that discuss the skills needed for the animation industry. Countless books about animation, storytelling and other essential skills can be found in bookstores and online. But which are the strongest books that can help you become a st...

A request from several subscribers!

In this video tutorial, we go over how to export your models from Maya and import them into Unreal. We apply textures into the Unreal model, including color and alphas/transparencies maps.

It's pretty neat how the Maya and Unreal model...

March 2, 2018

Hi Creators,

In this video tutorial, we go over how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is the second part part of the tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, and finally the li...

Hi Creators,

In this video tutorial, we go over how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is a multi part tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, and finally the lighting. At the...

Hi Creators,

This is the second part of the tutorial! In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more. 

Follow along and download the file h...

Hi Creators,

In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more. We will also be doing a little lighting to see how our textures react to ligh...

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