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One of the largest and most incredible conventions is going to open its doors in a couple of days! SIGGRAPH 2018 has an abundance of amazing experiences, innovations, technologies, courses, talks, vfx breakdowns and so much more. As you scroll and scroll and scroll thr...

Hi Creators,

In the last tutorial, we learned how to model the sci fi room (follow along!). In this video tutorial, we will start to light our environment AND learn about Arnold's Incandescence!  It's a full packed tutorial. Don't forget to wait at the end for the PLUS...

Hi Creators,

In this video series, we are going to model, texture and light a Sci Fi Room! In part 1, we will learn how to quickly model some hover chairs and table. We will be using tools such as Extrude, EP Curve Tool, Torus, and more! 

If you wait to the end, you will...

Hi Creators,

I've been getting several request to create a new tutorial that goes over fundamental modeling, UV mapping and texturing. Here it is!

In this tutorial, we cover how to model, UV map and texture a modern desk with assets. This is the first of several videos....

There are many resources available that discuss the skills needed for the animation industry. Countless books about animation, storytelling and other essential skills can be found in bookstores and online. But which are the strongest books that can help you become a st...

Hi Creators,

This is the second part of the tutorial! In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more. 

Follow along and download the file h...

Hi Creators,


This video tutorial was requested by one of my subscribers! I will show you how to combine Arnold's aiAmbientOcclusion with aiCurvature using Maya 2018. We will go over shaders, occlusion, aiRange, aiMix, and more!

Take a look!

Follow along. Link to the 3D f...

Hi Creators,


This video tutorial was requested by one of my subscribers! I will show you how to create glass using Arnold's aiStandardSurface in Maya 2018. We will go over shaders, transmission, opacity, and more. 

Take a look!

Follow along. Link to the 3D file: https://...

Hi Creators,


In this video tutorial, we go over how to use Arnold's aiComposite and aiWireframe in Maya 2018. Find out how to create an wireframe shader and composite it into a final image. This is very helpful to show off models in your demo reel.

Download FREE file he...

Do you want to improve your texturing workflow?  In this video tutorial, we go over how to create your own workspace in Maya 2018. This is really helpful in my workflow, especially when creating shading networks. I hope this helps you too!

Want to file along? No files n...

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