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Hi Creators,

Lighting is an essential part of creating powerful animations. The proper use of lighting will help emphasize your characters and environments. In this video series, we will cover the fundamentals of lighting including Maya's lighting toolkit and their attr...

June 14, 2018

Hi Creators,

Occlusion renders are fantastic, but did you know you can bake them out as a texture? This video tutorial goes over how to quickly bake occlusions using Arnold's 'Render Selection to Texture'. It's pretty sweet! 

There is also a PLUS section for you as well....

Hi Creators,

I've been getting several request to create a new tutorial that goes over fundamental modeling, UV mapping and texturing. Here it is!

In this tutorial, we cover how to model, UV map and texture a modern desk with assets. This is the first of several videos....

A request from several subscribers!

In this video tutorial, we go over how to export your models from Maya and import them into Unreal. We apply textures into the Unreal model, including color and alphas/transparencies maps.

It's pretty neat how the Maya and Unreal model...

March 2, 2018

Hi Creators,

In this video tutorial, we go over how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is the second part part of the tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, and finally the li...

Hi Creators,

In this video tutorial, we go over how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is a multi part tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, and finally the lighting. At the...

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