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Hi Creators,

Lighting is an essential part of creating powerful animations. The proper use of lighting will help emphasize your characters and environments. In this video series, we will cover the fundamentals of lighting including Maya's lighting toolkit and their attr...

September 29, 2018

Hi Creators,

One of the hardest concepts to grasp in 3d is UV Mapping. It takes time, it can be considered tedious, and if not done correctly, your textures are going to look awful! Therefore I created this video series to help explain why UV mapping is important and ho...

Hi Creators,

This is the third and last tutorial to complete the Sci-Fi Room! In the previous tutorials, we learned how to model, light and animate the sci fi room. In this tutorial, we will texture and finish lighting our environment. All textures are procedural made t...

Hi Creators,

In the last tutorial, we learned how to model the sci fi room (follow along!). In this video tutorial, we will start to light our environment AND learn about Arnold's Incandescence!  It's a full packed tutorial. Don't forget to wait at the end for the PLUS...

Hi Creators,

In this video series, we are going to model, texture and light a Sci Fi Room! In part 1, we will learn how to quickly model some hover chairs and table. We will be using tools such as Extrude, EP Curve Tool, Torus, and more! 

If you wait to the end, you will...

Hi Creators,

This is a video request! From offices to telephone poles, cables and wires are found everywhere in our environments. Modeling cables and wires is essential in making your environments look realistic.  In this video tutorial, I will show you how to quickly a...

June 14, 2018

Hi Creators,

Occlusion renders are fantastic, but did you know you can bake them out as a texture? This video tutorial goes over how to quickly bake occlusions using Arnold's 'Render Selection to Texture'. It's pretty sweet! 

There is also a PLUS section for you as well....

Hi Creators,

I've been getting several request to create a new tutorial that goes over fundamental modeling, UV mapping and texturing. Here it is!

In this tutorial, we cover how to model, UV map and texture a modern desk with assets. This is the first of several videos....

Hi Creators,

In this video tutorial, we wrap up the tutorial series on how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is the final part of the tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, a...

March 2, 2018

Hi Creators,

In this video tutorial, we go over how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is the second part part of the tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, and finally the li...

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