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Hi Creators,

In the last tutorial, we learned how to model the sci fi room (follow along!). In this video tutorial, we will start to light our environment AND learn about Arnold's Incandescence!  It's a full packed tutorial. Don't forget to wait at the end for the PLUS...

June 14, 2018

Hi Creators,

Occlusion renders are fantastic, but did you know you can bake them out as a texture? This video tutorial goes over how to quickly bake occlusions using Arnold's 'Render Selection to Texture'. It's pretty sweet! 

There is also a PLUS section for you as well....

Hi Creators,

In this video tutorial, we wrap up the tutorial series on how to create tangled vines using Maya 2018, Photoshop and Arnold. 

This is the final part of the tutorial. The first part is to create the vines, second part is the flowers and leaves using alphas, a...

Hi Creators,

This is the second part of the tutorial! In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more. 

Follow along and download the file h...

Hi Creators,


This video tutorial was requested by one of my subscribers! I will show you how to create glass using Arnold's aiStandardSurface in Maya 2018. We will go over shaders, transmission, opacity, and more. 

Take a look!

Follow along. Link to the 3D file: https://...

Hi Creators,


In this video tutorial, we go over how to use Arnold's aiComposite and aiWireframe in Maya 2018. Find out how to create an wireframe shader and composite it into a final image. This is very helpful to show off models in your demo reel.

Download FREE file he...

Do you want to improve your texturing workflow?  In this video tutorial, we go over how to create your own workspace in Maya 2018. This is really helpful in my workflow, especially when creating shading networks. I hope this helps you too!

Want to file along? No files n...

We are going to dive a little deeper into the Arnold's shaders in Maya 2018. This tutorial will cover the aiCurvature node.  We will also go over the aiMixShader, aiRange and more.

Link to the 3D file and cheat sheet: https://gum.co/ShaderBall

Software: Maya 2018

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