Now that you understand Color and Specularity in the new Arnold aiStandardSurface, let's talk about Transmission and SubSurface! The Arnold shader is complex but don't worry! Follow along as we break down the shader into understandable parts. We will explore each attribute in the new Arnold aiStandardSurface shader using Maya 2018.
This is the second of 2 part tutorial.
Link to the 3D file: https://www.academicphoenixplus.com/downloads
Software: Maya 2018
Music: W. A. Mozart - Clarinet Concerto in A Major
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