Create a Leather Book with Maya 2018, Photoshop and Arnold 2/2

Hi Creators,

This is the second part of the tutorial! In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more.

Follow along and download the file here:

Software: Maya 2018, Photoshop, Arnold

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