Bake Occlusion Maps using Arnold for Maya 2018

Hi Creators,

Occlusion renders are fantastic, but did you know you can bake them out as a texture? This video tutorial goes over how to quickly bake occlusions using Arnold's 'Render Selection to Texture'. It's pretty sweet!

There is also a PLUS section for you as well. :)

By the way, if you want to get to the meat of the subject, skip to 2:56

Follow along and download the file here:

Software used: Maya 2018 and Arnold

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